Secondly, Starfield gets better the more time you invest into its universe, making Bethesda’s head of publishing, Pete Hine’s statement of how the game “doesn’t get going until after you finish the main quest” more than just a marketing ploy. Firstly, Starfield is a Bethesda RPG through and through, which may be great for some, but not so much for others. Irrespective of whatever score the reviewer gave, their words painted a story that confused me. I will say, however, that when actually reading the critical reviews from both ends of the spectrum, it isn’t easy to gauge a through-line in terms of Starfield’s quality. Though that may be a tad unfair as I think the conversations surrounding Starfield have been muddled for a while now due to the otherworldly expectations shackled upon Bethesda’s shoulders. Yet, an ongoing notion permeates throughout some of the gaming community that the game is somehow “divisive.” Crosshairs could be pointed at both IGN and GameSpot, arguably the two largest (or at least most widely known) outlets, who both gave the game the dreaded “7/10,” which in this industry may as well be considered a “mediocre” score as far as the public is considered-thank you North American academic grading system. Delve into the individual reviews, and you’ll see a slew of perfect scores, a number of nearly-perfect scores, and a handful of above-average scores. When looking up the aggregate review score from a site such as Opencritic of Bethesda’s recently released Starfield, you’ll see the game standing at a more than commendable 87% as of writing this, with a bright orange border around its box art signifying the mostly positive scores the game has received from critics. Gameluster shares their Starfield experience: It Took 20 Hours, But I Finally Started Liking Starfield It’s definitely a Two thumbs up score from me for this gem of a game! With over thirty hours of enjoyable gameplay, Sea of Stars might be just what you are looking for if you are a fan of RPGs. Sea of Stars constantly finds ways to keep the story and characters interesting and surprise you with creative and fun plot twists. But it’s one to stick with as it finds its flow after the first few hours and is rewarding. However, I did feel the beginning of the game was a tad slow to start and in introducing the storyline, characters and personalities. The storyline has plenty of twists and turns to amuse you and keep you interested, with an endearing cast of characters you meet along the way and plenty of humour in the story. Of course, things don’t go to plan, as is often the case in RPGs. The trio set off to save the world and kill the big bad. Eclipse Magic is the only force capable of fighting off the monstrous evil alchemist, The Fleshmancer and his minions, the powerful monsters called Dwellers. Zale and Valere have the power of the sun and moon to perform Eclipse Magic. The opening scenes present a story about two Children of the Solstice, Zale and Valere, and their charismatic best friend and talented chef, Gael (my favourite character). That is pretty apparent while playing this homage to the 16-bit era of video games. The team at Sabotage Studio’s RPG Sea of Stars developers have said that classics like Chrono Trigger and Secret of Mana heavily inspire Sea of Stars. The J-RPG Sea of Stars is getting a lot of positive reviews - Ladies Gamers checked it out, too: Sea of Stars Review
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